The global volume level of a MOD music.
BASS_ChannelSetAttribute(
HMUSIC handle,
BASS_ATTRIB_MUSIC_VOL_GLOBAL,
float volume
);
| handle | The MOD music handle. |
| volume | The global volume level... 0 (min) to 64 (max, 128 for IT format). This attribute is an integer (floating-point values will be truncated). |
During playback, the effect of changes to this attribute are not heard instantaneously, due to buffering. This latency can be reduced via the BASS_ATTRIB_BUFFER attribute.