The global volume level of a MOD music.
BASS_ChannelSetAttribute( HMUSIC handle, BASS_ATTRIB_MUSIC_VOL_GLOBAL, float volume );
|handle||The MOD music handle.|
|volume||The global volume level... 0 (min) to 64 (max, 128 for IT format). This will be rounded down to a whole number.|
During playback, the effect of changes to this attribute are not heard instantaneously, due to buffering. This latency can be reduced via the BASS_ATTRIB_BUFFER attribute.