BASS_POS_BYTE | The position is in bytes, which will be rounded down to the nearest sample boundary.
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BASS_POS_MUSIC_ORDER | The position is in orders and rows... use MAKELONG(order,row). (HMUSIC only)
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BASS_POS_OGG | The position is a bitstream number in an OGG file... 0 = first.
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BASS_POS_DECODETO | Flag: Decode/render up to the position rather than seeking to it. This is useful for streams that are unseekable or that have inexact seeking, but it is generally slower than normal seeking and the requested position cannot be behind the current decoding position. This flag can only be used with the BASS_POS_BYTE mode.
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BASS_POS_INEXACT | Flag: Allow inexact seeking. For speed, seeking may stop at the beginning of a block rather than partially processing the block to reach the requested position.
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BASS_POS_RELATIVE | Flag: The requested position is relative to the current position. pos is treated as signed in this case and can be negative. Unless the BASS_POS_MIXER_RESET flag is also used, this is relative to the current decoding/processing position, which will be ahead of the currently heard position if the mixer output is buffered.
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BASS_MUSIC_POSRESET | Flag: Stop all notes. This flag is applied automatically if it has been set on the channel, eg. via BASS_ChannelFlags. (HMUSIC)
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BASS_MUSIC_POSRESETEX | Flag: Stop all notes and reset bpm/etc. This flag is applied automatically if it has been set on the channel, eg. via BASS_ChannelFlags. (HMUSIC)
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BASS_MIXER_CHAN_NORAMPIN | Flag: Do not ramp-in the start after seeking. This flag is applied automatically if it has been set on the channel, eg. via BASS_Mixer_ChannelFlags.
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BASS_POS_MIXER_RESET | Flag: Flush the mixer's playback buffer, so that the new position is heard immediately in the mixer output. This generally should not be used when the mixer is playing multiple sources, as it will cause a skip in the sound of the other sources. This flag has no effect if the mixer has the BASS_STREAM_DECODE flag set, as the mixer does not have a playback buffer then.
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