Author Topic: BASS for iOS (iPhone/iPad)  (Read 739430 times)

Fischert

  • Posts: 4
Re: BASS for iOS (iPhone/iPad)
« Reply #1475 on: 19 Mar '22 - 22:25 »
Hi mdaskal,

That sounds very interesting! Pls. keep me informed!!

Best regards
Thomas

mdaskal

  • Posts: 7
Re: BASS for iOS (iPhone/iPad)
« Reply #1476 on: 25 Mar '22 - 18:08 »
Hi mdaskal,

That sounds very interesting! Pls. keep me informed!!

Best regards
Thomas

Hi Thomas,
We could finalize the integration of the BASSMIDI library into an AUv3, and it works perfectly well!
Best wishes
 

Fischert

  • Posts: 4
Re: BASS for iOS (iPhone/iPad)
« Reply #1477 on: 13 Apr '22 - 06:01 »
Hi mdaskal,

Congratulations!!

Is it possible to get that AUv3?

Best regards
Thomas

Dorian

  • Guest
Re: BASS for iOS (iPhone/iPad)
« Reply #1478 on: 19 Aug '22 - 16:18 »
Can't access the sample app and I can't seem to #import or #include the bass.h file into an iOS objective c code.


Okay, here is a sample app, demonstrating how to make BASS play back music in the background, and control playback with the multitask bar controls. Actually the app can also be remote controlled with some 3rd party iPhone accessories and speakers.

http://cl.ly/4513342M223M3v0s2Y3T

ECSalute

  • Guest
Re: BASS for iOS (iPhone/iPad)
« Reply #1479 on: 9 Sep '22 - 08:10 »
Additional setup steps (may be useful for other people)
> Drag bass.h into your project
> OPTIONAL : create a Header.h file and #include bass.h
> Link your header file with your project (Objective C bridging Header)
> Build
> OPTIONAL : Abilitate "Allow Arbitrary Loads" in "App transport security settings"

With this bass works with my project

mdaskal

  • Posts: 7
Re: BASS for iOS (iPhone/iPad)
« Reply #1480 on: 5 Oct '22 - 16:29 »
Hi mdaskal,

Congratulations!!

Is it possible to get that AUv3?

Best regards
Thomas

Hi Thomas,

We finally could take the time to publish a repository on Github with our AUv3 Audio Unit embedding the BASSMIDI player.
For those interested you can find it here:
https://github.com/newzik/BassMidiAudioUnit

Any suggestions or feedback are welcome !
Best,