hanks for the reply. I figured it out yesterday . . easier than I thought. Real time CDG Timing . . . . On the player form -place a new label and name it lblTimingplace a new numericupdowncontrol and name it nudTiming change the following line - mCDGFile.renderAtPosition(pos) to mCDGFile.renderAtPosition(pos - (nudTiming.Value * 100)) 'change 1/10 of a second each value simply subtract the nudTiming value from the current mCDGFile.renderAtPosition(pos) value Now . . on to figuring out real time pitch change without using the Bass dll
Can someone re-upload it, i have been searching for a few hrs (google/here) and every single link is dead. I really want to test this plugin.