It's fairly simple, so if you want, you could give it a try now with the .36 update posted earlier. The usual level display area becomes a spectrum display area by setting the pos_level(mini) skinconfig option to 1000+x, where x is the number of bands. The panel bitmap should contain the spectrum display with all bands empty and the level bitmap should contain the spectrum display with all bands at full level. The display area's width should be equally divisible by the number of bands. That's all there is to it Smiley
Yeah I read that and did as it said but i can see no differences. Guess I'll just have to wait for the source files and see how its done
