Assuming you already have code to read bitrate, BASS_StreamGetFilePosition will
tell you the byte position in the file at any given time:
No, I dont have code to read bitrate, from the byte position.
Do You know where I can find such code ?
Actually I find it a little surprising that there isn't a function like e.g. GetCurrentBitrate, the motor that do the playing must know the bitrate for each frame it's reading, so it would be easy to reply that to such a function call, but thats just my thought.
Thanks for Your reply