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1  Developments / BASS / Re: Problem with oggenc commandline on: 2 Mar '13 - 12:32
Oh yeah, I got the problem fixed. It wasn't the commandline itself, it was avast which blocked the encoder .exe-file and after telling avast "open it please" there seems to be a communication error between bassenc and oggenc/lame. So, you should always disable avast before starting a recording with lame/oggenc... lol.
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2  Developments / BASS / Problem with oggenc commandline on: 1 Mar '13 - 20:22
Hi Guys,
I recently encountered an error with the oggenc command line. I tried recording a simple stream, created by streamcreatefile() as well as streamcreateurl() and crashed the oggenc.exe file. I tried oggenc.exe (from your site) and oggenc2.87 it was I think. Your oggenc.exe lags bass, so it jumps back and forth until I end the oggenc.exe process which says, that it doesn'r run correctly. The oggenc2.exe doesn't say anything and the playback runs correctly, but no output-file is generated. The commandline I'm using is like this:
"E:\Privat\Skripte\Toniplayer\Encoders\oggenc" -b 128 --downmix -o "C:\Users\Toni Barth\AppData\Roaming\Toniplayer\Recordings\2013-03-01-21-15-10.ogg" -

This commandline is used by the bassenc function encode_start() (newest version) and works fine with the newest lame version. Would be nice if you could give me some hints...
Thank you in advance.
Best Regards,
Timtam
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3  Developments / BASS / Re: BassMidi long idle time before playing on: 12 Jul '12 - 15:55
OK thank you. I had two problems. My test, which someone gave me with the functions to control BassMidi just searched for markers and events and so on and this took a very long time. I don't know which function it is, but I debugged bass_channelplay() and really, it needed a very long time until it called this function. And after calling this function it started playing imidiately. That's pretty cool... the problem in my own program was that I didn't select a soundfont. Thank you for your help anyway.
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4  Developments / BASS / Re: BassMidi long idle time before playing on: 11 Jul '12 - 17:37
But in the bassmidi-help there is written that if I didn't select a def font it will use the windows standard soundfont which works when I use my programming language AutoIt. I just initialize bass with BASS_Init(0, -1, 48000, 0, "") and then create the stream, play it and... a loong idle time before starting the track, without loading a soundfont, but with a soundfont there is a long idle time too. I just tried with the chorium soundfont, long idle time too...
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5  Developments / BASS / Re: BassMidi long idle time before playing on: 11 Jul '12 - 13:56
The miditest.exe file doesn't work anyway, It starts playing the file and the position slider slides too, but I can't hear anything...
So I uploaded the file to the ftp server as you told me.
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6  Developments / BASS / BassMidi long idle time before playing on: 10 Jul '12 - 16:01
Hello people,
I have the following problem. I have some midi files I want to play without selecting an additional soundfont. But after creating the stream via BASS_StreamCreateFile (false, path, 0, 0, 0) and playing the channel via BASS_ChannelPlay(handle, false), there is a very long idle time before the midi starts playing and I don't know where this time comes from. No other player (no winamp, no windows media player etc.) has this big idle time. Is this time created by bassmidi or from the midi? and how could I fix it?
Thank you for you help in advance.
Timtam
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