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1  Developments / XMPlay / Re: Panning bug with some Clawz MODs on: 28 Mar '12 - 05:59
Thanks for the clarification. That might be attributed to the fact that Clawz sometimes composed on FastTracker (FST) instead of ProTracker.

Still, I'd prefer not to have to manually change the playback mode in the settings every time I switch from an Amiga MOD to a PC format. DeliTracker and EaglePlayer supported multitrack formats but played the aforementioned modules correctly without any user input. I somehow expected the Normal/Default playback mode in XMPlay to do the same.

As a side note, I tried to use Oldsk00l Winamp plugin with XMPlay, and although the player recognizes it as an input plugin, it seems the built-in BASS replay routine always takes precedence. Is there a way to give a higher priority to Oldsk00l?
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2  Developments / XMPlay / Panning bug with some Clawz MODs on: 27 Mar '12 - 21:47
Hello Ian,

I wanted to report this issue for quite some time, but somehow I always found a lame excuse to postpone it.

The MOD playback routine is great, but I encountered a strange behaviour in a few modules by Mathieu Berthaud. At some point during playback, all four channels will be panned to the left (the right channels are not muted, they are mixed to the left). I ran my tests with default settings (MOD Playback Mode: Normal) and the latest release as well as the latest beta.

Note: if you manually seek the music forward, the bug is not triggered and the stereo pans correctly.

Space [02:54]
http://amp.dascene.net/downmod.php?index=11855

Hibakusha [02:48]
http://amp.dascene.net/downmod.php?index=11819

Cheers!
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