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Author Topic: 3.5 reports, queries and bugs  (Read 48997 times)
Rikki-tikki-tavi
Posts: 13


« Reply #220 on: 31 Aug '10 - 06:21 »
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Ok, it works correctly in this. Thanks.
I guess I'll just wait for the next stable version.
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Zarggg
Posts: 1239


« Reply #221 on: 31 Aug '10 - 15:50 »
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Stuff versions are stable (usually). Tongue They're just not "release" versions.
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saga
Posts: 1363


« Reply #222 on: 31 Aug '10 - 22:16 »
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http://scene.org/file.php?file=%2Fparties%2F2010%2Fevoke10%2Ftinymusic%2Felectric_bunny.zip&fileinfo
this file played correctly in XMPlay 3.4, but fails in XMPlay 3.5. Just have a look at sample 20, the instrument's filter envelope is not carried on, because of the portamento effect I suppose.
This is how it sounds in IT2.14: *link removed*

Storlek's "when to retrigger envelopes" chart might come in handy here:
envelope retrig

oldfx   cgxx    note    ins     eff             norm    fade    carry   both
off     off     C-5     01      GFF     ->      n       n       n       n
on      off     C-5     01      GFF     ->      n       n       n       n
off     on      C-5     01      GFF     ->      y       y       n       n
on      on      C-5     01      GFF     ->      y       y       n       n
off     off     ---     01      GFF     ->      n       n       n       n
on      off     ---     01      GFF     ->      n       n       n       n
off     on      ---     01      GFF     ->      y       y       n       n
on      on      ---     01      GFF     ->      y       y       n       n
off     off     C-5     --      GFF     ->      n       n       n       n
on      off     C-5     --      GFF     ->      n       n       n       n
off     on      C-5     --      GFF     ->      n       n       n       n
on      on      C-5     --      GFF     ->      n       n       n       n
off     off     C-5     01      .00     ->      y       y       n       n
on      off     C-5     01      .00     ->      y       y       n       n
off     on      C-5     01      .00     ->      y       y       n       n
on      on      C-5     01      .00     ->      y       y       n       n
off     off     ---     01      .00     ->      n       n       n       n
on      off     ---     01      .00     ->      n       y       n       n
off     on      ---     01      .00     ->      n       n       n       n
on      on      ---     01      .00     ->      n       y       n       n
off     off     C-5     --      .00     ->      y       y       n       n
on      off     C-5     --      .00     ->      y       y       n       n
off     on      C-5     --      .00     ->      y       y       n       n
on      on      C-5     --      .00     ->      y       y       n       n
« Last Edit: 5 Sep '10 - 18:57 by saga » Logged
Ian @ un4seen
Administrator
Posts: 15244


« Reply #223 on: 3 Sep '10 - 14:21 »
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There was indeed a problem with the filter envelope carrying. Here's an update that should sort it...

   www.un4seen.com/stuff/xmplay.exe

Please let me know if there are still problems with it.
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saga
Posts: 1363


« Reply #224 on: 10 Sep '10 - 17:18 »
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XMPlay seems to hang when trying to load this module and a few others.
« Last Edit: 10 Sep '10 - 17:20 by saga » Logged
Ian @ un4seen
Administrator
Posts: 15244


« Reply #225 on: 13 Sep '10 - 16:43 »
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Oops, here's an update that should sort it...

   www.un4seen.com/stuff/xmplay.exe

Let me know if you still have the trouble with other files.
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rl76
Posts: 8


« Reply #226 on: 15 Sep '10 - 22:17 »
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XMPlay freeze sound at 100 percent CPU usage. Boost setting does not help.
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Cris
Posts: 230


« Reply #227 on: 16 Sep '10 - 12:05 »
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That is absolutely normal, since the CPU cannot handle all the things you throw at it. And since the CPU usage is at 100%, and the CPU is the one that should also keep XMPlay running...do the math Smiley

If the CPU usage is caused by XMPlay, then there's indeed a problem with XMPlay. If not, well...try using less CPU-intensive applications, and let it breathe a little. XMPlay is not at all a CPU-intensive application, but it still needs some CPU power left in order to be able to run. Wink
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Dotpitch
Posts: 2472


« Reply #228 on: 16 Sep '10 - 20:01 »
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XMPlay freeze sound at 100 percent CPU usage. Boost setting does not help.
Boost is intended to increase GUI priority, not playback priority. What file does this happen with, is it reproducible, have you tried other output devices and does it occur with a clean XMPlay (no settings, no plugins) as well?
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Elrinth
Posts: 103


« Reply #229 on: 21 Sep '10 - 15:25 »
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so I listened thru all famicompo 7 entries. And there's a bunch of great tunes.
You can download my favourites from my website.

Anyways. What I noticed was that the songs I named in windows 7 with japanese names:
entry056 - ふぁんきーしょた.nsf and entry063 - 星のおジイさま.nsf show up as broken files in xmplay.
This might not be related to xmplay in sense but nez++ plugin which I use to play them. However I'm sure there's a workaround to rename them before parsing them to nez++ if that indeed is the problem.

The songs which are broken are found in the zip archive I wrote in the beginning of this post
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raina
Posts: 1086


« Reply #230 on: 21 Sep '10 - 16:53 »
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However I'm sure there's a workaround to rename them before parsing them to nez++ if that indeed is the problem.

Right-click track > Track info, [X] Override, edit, [X] In Library, Apply.
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saga
Posts: 1363


« Reply #231 on: 3 Oct '10 - 16:12 »
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A new IT replay bug... Something goes wrong when switching from sample 2 to sample 3. (And I have no idea how to fix it myself, OpenMPT breaks this even worse :\)

* last.7z (13.25 KB - downloaded 2 times.)
« Last Edit: 3 Oct '10 - 16:37 by saga » Logged
Bistzack
Posts: 100


« Reply #232 on: 4 Oct '10 - 17:35 »
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Hovering over Aero Peek preview reveals side panels of main player.

http://i.imgur.com/AvlvK.jpg
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Chinese Sausage
Posts: 365


« Reply #233 on: 4 Oct '10 - 17:46 »
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The same thing happens to me with MMD3 and and WAModern from time to time (I have not noticed this behavior with other skins as I have not tried them recently). I am using Windows XP SP3 though.
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oddiophile
Posts: 149


« Reply #234 on: 6 Oct '10 - 18:30 »
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32-bit floating point .WAV files are displayed as WAVE(?) instead of WAVE (Float) in the Track Info window.
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Ian @ un4seen
Administrator
Posts: 15244


« Reply #235 on: 8 Oct '10 - 15:23 »
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A new IT replay bug... Something goes wrong when switching from sample 2 to sample 3. (And I have no idea how to fix it myself, OpenMPT breaks this even worse :\)

Here's an update to try...

   www.un4seen.com/stuff/xmplay.exe

Let me know if you still have any trouble with it.

32-bit floating point .WAV files are displayed as WAVE(?) instead of WAVE (Float) in the Track Info window.

This should also be sorted in the update above.
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Bistzack
Posts: 100


« Reply #236 on: 9 Oct '10 - 09:04 »
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With the newest update the position and size of the info list is not memorized.
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oddiophile
Posts: 149


« Reply #237 on: 9 Oct '10 - 15:21 »
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Quote
With the newest update the position and size of the info list is not memorized.

Confirmed.

[EDIT] Fixed in the latest stuff build Smiley
« Last Edit: 13 Oct '10 - 09:28 by oddiophile » Logged
saga
Posts: 1363


« Reply #238 on: 9 Oct '10 - 19:01 »
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Uh... "confirmed", I guess. Smiley
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Russian mafia
Posts: 4


« Reply #239 on: 10 Oct '10 - 07:57 »
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Hello!
sorry for my english ))
have problem when start program:
"Version mismatch
The xmplay.library was written by and requiresa never version of XMPlay. To avoid losing the library contents, XMPlay will now close."
anybody know?
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