Author Topic: BASS_STREAM_DECODE -> BASS_ACTIVE_PLAYING  (Read 5509 times)

vertex

  • Posts: 38
BASS_STREAM_DECODE -> BASS_ACTIVE_PLAYING
« on: 24 Jul '03 - 10:59 »
if i create a stream using BASS_STREAM_DECODE and get the channel-status with BASS_ChannelIsActive() it always returns BASS_ACTIVE_PLAYING - even directly after creating the filestream! even if i directly call BASS_ChannelStop() after creation.  ???
so, can someone tell my why? bug or my fault?

cheers,
vtx

Ian @ un4seen

  • Administrator
  • Posts: 26155
Re: BASS_STREAM_DECODE -> BASS_ACTIVE_PLAYING
« Reply #1 on: 24 Jul '03 - 11:51 »
It's not a problem...
Quote
When using this function with a decoding channel, BASS_ACTIVE_PLAYING (or BASS_ACTIVE_STALLED) will be returned while there is still data to decode. Once the end has been reached, BASS_ACTIVE_STOPPED will be returned.

from the BASS_ChannelIsActive docs :)

vertex

  • Posts: 38
Re: BASS_STREAM_DECODE -> BASS_ACTIVE_PLAYING
« Reply #2 on: 24 Jul '03 - 14:35 »
ah, ok, rtfm... my fault  ;D
thanx ian!