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Author Topic: Clicking/distortion on end of short audio files  (Read 573 times)
icelizarrd
Posts: 9


« on: 4 Jul '12 - 00:50 »
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--Edit, whoops, guess this should have gone in the big bug thread, sorry...--

Hey, I'm using XMPlay 3.6.0.1 on Windows 7 x64, and I've encountered an irritating little problem: the ends of certain audio files--I think it's just short ones, but I haven't experimented enough to be sure yet, I'll do some more testing later--cause a big click noise, as though there were a DC-offset problem or some other scenario where output jumps abruptly from one extreme to another. The example for this case happens to be a 44.1khz stereo 24-bit .WAV file, which I've uploaded here. I'm positive that this is not a problem with the wave file itself, because Adobe Audition, Wavosaur, and for that matter Windows Media Player will all play it back without a problem. (And because viewing the waveform in the aforementioned Audition or Wavosaur shows nothing that should be causing such a click.)

I have the crossfade between tracks option off, and I'm hoping that the solution isn't to enable a fadeout setting somewhere in XMPlayer, because I'm interested in fidelity to the original file--in a situation where there really IS a DC offset problem or interrupted waveform at the end of an audio clip, I want to be able to hear that.

If you don't get a click on the first try, you might try replaying it a few times, it does it a little bit sporadically for me.

Would appreciate any insight!


Specs summary for convenience:
XMPlay 3.6.0.1 on Windows 7 x64
Using an M-Audio Delta 1010lt card (not sure if that's relevant... I don't seem to get any choice about using ASIO/WASAPI for playback, though. My options are just "Microsoft Sound Mapper", the Delta's outputs, and the wave-writing things.)
Changing playback sample rate and bit-depth doesn't have any effect, nor does adding a longer buffer (not sure if that would help anyway, but I tried it).
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Dotpitch
Posts: 2473


« Reply #1 on: 4 Jul '12 - 06:26 »
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I replied in the other thread. Let's keep the discussion there.
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