BASSZXTUNE - chiptune support for BASS

Started by ZXED,

Zenxia

Quote from: ZXEDBASSZXTUNE supports the following extensions: $b, $m, 2sf, ahx, as0, asc, ay, ayc, bin, cc3, chi, cop, d, dmm, dsf, dsq, dst, esv, fdi, ftc, gam, gamplus, gbs, gsf, gtr, gym, hes, hrm, hrp, hvl, kss, lzs, m, mod, msp, mtc, nsf, nsfe, p, pcd, psc, psf, psf2, psg, psm, pt1, pt2, pt3, rmt, rsn, s, s98, sap, scl, sid, spc, sqd, sqt, ssf, st1, st3, stc, stp, str, szx, td0, tf0, tfc, tfd, tfe, tlz, tlzp, trd, trs, ts, usf, v2m, vgm, vgz, vtx, ym.

MMF,IMY,EMY,RTTTL?

ZXED

Quote from: drummingdemonany chance you'll do an Apple Silicon dylib (osx-arm64)?

Maybe, or maybe be not. :) It's on my lowest priority. Unless someone sends me a pull request.

ZXED

Quote from: MIDAPMIMMF,IMY,EMY,RTTTL?

Did you try to play these formats on the actual ZXTune player? If ZXTune does not support these then there's nothing I can do.

Zenxia

Quote from: ZXED
Quote from: MIDAPMIMMF,IMY,EMY,RTTTL?

Did you try to play these formats on the actual ZXTune player? If ZXTune does not support these then there's nothing I can do.

Not i don't tried, bassmidi is ready for run embbed on android devices, a solution for static Android Synthethizer.

kit20a

Conflicts with bass_opus.dll
When playing the files supported by BASSZXTUNE.dl and the subsequent exit from the player, the player is hanging. If there were no supports of supported BASSZXTUNE files, the player closes successfully.
I checked on the archive with the library of the pappy with the samples of musfcal files on the archive