Author Topic: .OXM (oggmod)  (Read 11487 times)

Hakan

  • Posts: 26
.OXM (oggmod)
« on: 7 Jan '03 - 11:37 »
OGGMod will turn XM files into .OXM files (XM modules with OGG samples), currently FMOD is probably the only player that support these files. Interesting thing is that the format is open source, modules wont be as small as MO3's though...
http://www.fmod.org/fmoddownload.html#oggmod

Zarggg

  • Posts: 1242
Re: .OXM (oggmod)
« Reply #1 on: 7 Jan '03 - 16:24 »
<microsoft>Kill! Competition bad!</microsoft> ;D
« Last Edit: 7 Jan '03 - 16:24 by Zarggg »

Rich Nagel

  • Posts: 297
Re: .OXM (oggmod)
« Reply #2 on: 12 Aug '09 - 12:22 »
Sorry to dig up this old thread.

@Ian,

Any chance of XMPlay supporting playback of these files? As above, they appear to be nothing but XM format using OGG format samples.

(edit) P.S. Attached is a ZIP containing one.

P.P.S. Found this message here -> http://www.pouet.net/topic.php?which=5501 ... dunno what he's talking about, as the oggmod.zip downloaded from FMOD's site has no documentation (and the utility doesn't appear to convert the other way around; OXM2XM) (?).
« Last Edit: 12 Aug '09 - 12:56 by Rich Nagel »

saga

  • Posts: 2486
Re: .OXM (oggmod)
« Reply #3 on: 12 Aug '09 - 14:54 »
Hahaha, BASS supporting OXM and FMOD supporting MO3... that would be, like, funky...

Rich Nagel

  • Posts: 297
Re: .OXM (oggmod)
« Reply #4 on: 13 Aug '09 - 04:46 »
Hahaha, BASS supporting OXM and FMOD supporting MO3... that would be, like, funky...


Hehe, I never thought of that.... would be indeed <G>.

Anyhow, I suppose my main question is, does anyone know what the poster in the message that I linked to is refering to?

From that link:

-=-=-=-=-=-=-=-=-=-
--------------------
Subject: OXM2XM
--------------------

Hello,

I've been searching for an existing prog that actually converts back to XM the OXM files. The original converter goes only one way. My searches, so far, led to nothing.

Any help would be great.

Thx
Sylvain

Posted on 2008-07-30 22:10:23 by Asle

--------------------

ok, forget it. The author actually explained how to do that in the oggmod proggy. *gee*

Sylvain

Posted on 2008-07-31 01:27:46 by Asle

--------------------
-=-=-=-=-=-=-=-=-=-

Fraggie

  • Posts: 714
Re: .OXM (oggmod)
« Reply #5 on: 13 Aug '09 - 09:04 »
Load the OXM to the OggMod tool, press "Check none" button, then "Save" and you're done - you have the XM back.

Rich Nagel

  • Posts: 297
Re: .OXM (oggmod)
« Reply #6 on: 13 Aug '09 - 12:18 »
Load the OXM to the OggMod tool, press "Check none" button, then "Save" and you're done - you have the XM back.

Worked like a champ! MANY thanks! :)

tEiS

  • Posts: 3
Re: .OXM (oggmod)
« Reply #7 on: 1 Dec '10 - 13:59 »
problem is ..

converting back the ogg encoded samples won't bring
back the original lossless quality of the samples.

Skaven

  • Posts: 30
Re: .OXM (oggmod)
« Reply #8 on: 2 Nov '11 - 16:29 »
It would be awesome if this worked on .IT files too, because XMs don't have NNAs, nor support the DirectX DSPs...

saga

  • Posts: 2486
Re: .OXM (oggmod)
« Reply #9 on: 2 Nov '11 - 17:18 »
Well, MPT hacked DX/plugin support into both XM and IT - though it would be weird if OXM supported those, since I don't think that FMOD supports (or at least supported) modules with DX plugins at all.

chris2001net

  • Posts: 2
Re: .OXM (oggmod)
« Reply #10 on: 8 May '15 - 02:58 »
sorry to dig up an old thread, I can start a new thread if this is problem

I'm looking for information about the oxm format and hard finding anything on google. I have written an XM loader, and ogg loading, I want to add OXM support and need to know the specific file differences with OXM, is there any documentation anyone knows of? WotsItsFormat turns up nothing.

FMOD dont seem to provide oggmod on their website. Op's link has deceased.

Apparently there are two OXM subformats.

I also need text .oxm's whats the easiest/smallest tool to convert xm to oxm people use?

I'll put any helpful posters in the credits. Thanks.

saga

  • Posts: 2486
Re: .OXM (oggmod)
« Reply #11 on: 8 May '15 - 06:46 »
xmp seems to have an OXM unpacker, judging from the code it looks like a regular XM file but with OGG samples embedded if the start of the sample data has an ogg signature.

chris2001net

  • Posts: 2
Re: .OXM (oggmod)
« Reply #12 on: 8 May '15 - 19:07 »


Thanks Saga added you to thanks section in credits  :)


I figured it out last night with hex editor and stepping through, i found oggmod on http://www.modules.pl/

saga

  • Posts: 2486
Re: .OXM (oggmod)
« Reply #13 on: 9 May '15 - 00:43 »
I didn't write xmp, you'll have to credit Claudio, not me.