Author Topic: Possible multitrack OGG support?  (Read 306 times)

dsp2003

  • Posts: 4
Possible multitrack OGG support?
« on: 31 Mar '19 - 14:04 »
The format is a container, which, among other things, includes multiple ogg streams. It's used by games like Rock Band and Guitar Hero (and, by extension, its freeware implementation - Clone Hero).

The main feature of it is you can turn on/off vocal or instrument/percussion tracks which compose the melody at will, since these MOGGs (don't mix them up with ogg-encoded tracker modules which use the same file extension) are, in fact, multitrack transfers of the original studio recordings.

So far, only Audacity and Reaper have proper support for it. Unfortunately, those are DAW / editors, so it's impossible to conveniently listen to the MOGG files.

Would it be possible to implement their support in XMPlay? :)
« Last Edit: 31 Mar '19 - 18:29 by dsp2003 »