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Author Topic: Loss of data?  (Read 5823 times)
Bent Rasmussen
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« on: 17 Aug '02 - 19:39 »
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I have a simple beginner question. If I convert my mod files into mo3 and back into their original form with unmo3, can I be sure that no data is lost in the samples? Isn't mp3 compression always lossy on some frequencies?

As a second question, why at all design mo3 for back-translation, doesn't that obfuscate the format quite a bit?

This site is  Cool

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Bent Rasmussen
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« Reply #1 on: 17 Aug '02 - 22:09 »
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Sorry, this is a case of RTFM, I didn't see:

"A lossless sample codec is also incorporated, and the whole file structure is compressed too."

Embarrassed
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Ian @ un4seen
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Posts: 15269


« Reply #2 on: 18 Aug '02 - 11:58 »
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The sample quality is actually retained remarkably well when using a good encoder (eg. LAME or OGG), so that it can be impossible to tell the difference despite the MO3 being a fraction of the size Smiley
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Skaven
Posts: 30


« Reply #3 on: 2 Sep '02 - 21:32 »
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However, you should always keep an unpacked (or losslessly packed) version of your song as the "source", and use the packed version for redistribution.

Just in case that wasn't obvious. Smiley

(therefore, I see little point in the MO3 decoder... isn't it kinda like converting a .JPG to a .BMP?)
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Fraggie
Posts: 656


« Reply #4 on: 2 Sep '02 - 21:40 »
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(therefore, I see little point in the MO3 decoder... isn't it kinda like converting a .JPG to a .BMP?)

But if your favourite painting program does not support .JPG?...

(Love your music!)

(Sorry, I just HAD to say that...  Tongue)
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Ralesk
Posts: 654


« Reply #5 on: 3 Sep '02 - 17:08 »
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(Love your music!)

(Sorry, I just HAD to say that...  Tongue)


  If I keep listening to the 8-bit noisy 2ndr-sk, he must be indeed good Grin
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