Author Topic: Using NDI plugin tools for output  (Read 83 times)

dbaxter

  • Posts: 83
Using NDI plugin tools for output
« on: 19 Sep '24 - 04:41 »
I was trying to add NDI output as a feature of my audio player application and it's not clear how - or if - that can be done. I installed the NDI tools that gets me the plugin and I tried to see if enabling it would give me a new output option.
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     Hplugin := BASS_Pluginload('Plugins.VST.NDI.Output.vst3', 0);
     BASS_Pluginenable(Hplugin,true);
I copied the vst3 file into my app build directory and it compiles without any errors, but a call to
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while (BASS_GetDeviceInfo(i,di)) do shows my sound cards, but does not show anything NDI related. I expect what I've done so far is probably way too simple.
Is this documented somewhere I didn't look? What should I be doing?
Thank you.

Ian @ un4seen

  • Administrator
  • Posts: 26106
Re: Using NDI plugin tools for output
« Reply #1 on: 19 Sep '24 - 16:27 »
I don't think VST3 support is currently available for BASS, unfortunately. Is VST2 an option? That is supported via the BASS_VST add-on.