Was playing around with my program that lets you play samples at different frequencies, and I don't know if its just my soundcard drivers, but it seemed a bit clicky.
I was wondering about the possibility of having volume ramping during BASS_Sample playback. I suppose the DirectX buffers might preclude that though? I guess it would make sense to apply the volume ramping to the sample data itself at load time.. but I guess I could just do that manually myself.