19 May '13 - 23:27 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1] 2 3  All
  Reply  |  Print  
Author Topic: BassVis and BassWinamp  (Read 20673 times)
Irrational86
Posts: 960


« on: 21 Mar '06 - 07:46 »
Reply with quoteQuote

Hello everyone,

It has been a long time since I visited the forums, and even longer since I did any work on my addons or programs for BASS. Well, I have been too distracted with school and work. Anyways, I just finished uploading the full source code of BassVis and BassWinamp to un4seen.com. It wont take long for the BASS page to be updated with links pointing to them. I hope one of you coders out there gets motivated enough to continue or make good use of the code that I worked on for hours on end.

Feel free to contact me with any questions or concerns about the code/libraries. You can always send a  Private Message which I will respond to asap or post a reply to this thread.
Logged
sail2000
Posts: 40


« Reply #1 on: 22 Mar '06 - 02:30 »
Reply with quoteQuote

hi,XMinioNX :

i had download BassWinamp, but ... can not run it... Double Click to Run WinampInput.exe, can not see/show the App-Windows, then, can see WinampInput.exe process in Windows Process_List.

i'm try to compile with BDS4.0(Art), but the same problems...

thanks for your reply!
« Last Edit: 22 Mar '06 - 05:13 by sail2000 » Logged
Irrational86
Posts: 960


« Reply #2 on: 22 Mar '06 - 14:58 »
Reply with quoteQuote

I seem to have left an old/test version of bass_winamp.dll in the WinampInput sample folder. To fix this, either grab a copy from the release folder, or simply rebuild the bass_winamp.dll and the sample exe should work fine once again.

I am uploading a cleaner copy as I am posting this, so for future downloads you will be forced to get a clean copy of the dll to test with.
Logged
sail2000
Posts: 40


« Reply #3 on: 23 Mar '06 - 00:05 »
Reply with quoteQuote

It's Ok!

Thanks XMinioNX!
Logged
Irrational86
Posts: 960


« Reply #4 on: 6 Apr '06 - 00:56 »
Reply with quoteQuote

BassVis has been officially named version 2.2, even though the BassVis 2.1 was in fact 2.2 compatible, but I hadn't gotten around to updating the version.

Also working slowly on BassWinamp to get it up to 2.2 and will be taken out of Beta since I have not received any major bug reports for it, except the usual and unexplainable reason why some of the plugins wont work,  Undecided
Logged
Irrational86
Posts: 960


« Reply #5 on: 11 Apr '06 - 01:21 »
Reply with quoteQuote

BassVis has been reuploaded as the previous versions were, sometimes, giving errors when trying to debug an application using the addon.

BassWinamp has been brought up to speed with Bass 2.2, and I am currently working on making it compatible with the new plugin system.
Logged
BassFan
Guest
« Reply #6 on: 12 Apr '06 - 01:36 »
Reply with quoteQuote

BassVis has been reuploaded as the previous versions were, sometimes, giving errors when trying to debug an application using the addon.

BassWinamp has been brought up to speed with Bass 2.2, and I am currently working on making it compatible with the new plugin system.

Thanks i have download it!
Visual Basik not change  Wink

I have it checked only one problem i found.
When i use Winamp-Plugin and search for the folder of Plugins that work !  Grin
Run it ... i have a problem no 'config' no Bitmap from AVS will show and no Menu can select from AVS.
self from vis_hd.dll no bitmap can show

All this problem can i repleace when i use Plugin 'VIS_MUX.DLL'
Than i can show all bitmaps and Menus from AVS and other Plugins.  Smiley

Please fix it when you have time enough  Cheesy

Greetings BassFan

Sorry for my bad english
Logged
Irrational86
Posts: 960


« Reply #7 on: 15 Apr '06 - 17:26 »
Reply with quoteQuote

I am currently working on a side project for BassVis, and as soon as I finish with that I am planning on implementing support for the newest winamp visualization plugins, which should fix all the current problems with avs, milkdrop, and many others (if not all Lips Sealed)
Logged
BassFan
Guest
« Reply #8 on: 15 Apr '06 - 19:33 »
Reply with quoteQuote

I am currently working on a side project for BassVis, and as soon as I finish with that I am planning on implementing support for the newest winamp visualization plugins, which should fix all the current problems with avs, milkdrop, and many others (if not all Lips Sealed)

Great ,,, Great  Grin
I'am Happy and waiting for you are finish  Wink

Greetings BassFan
Logged
zw
Guest
« Reply #9 on: 21 Apr '06 - 09:59 »
Reply with quoteQuote

BassWinamp can't work with in_tara.dll to play real audio.
The error code of BASS_WINAMP_StreamCreate function is BASS_ERROR_DEVICE.

I can play mp4 file using BassWinamp and in_mp4.dll.
Logged
Irrational86
Posts: 960


« Reply #10 on: 27 Apr '06 - 14:06 »
Reply with quoteQuote

This is because BassWinamp is meant to use Bass' output device, and in_tara handles its own output since it uses the RealPlayer ocx. I could work on a flag that bypasses when so desired... Wink
Logged
zw
Guest
« Reply #11 on: 8 May '06 - 06:52 »
Reply with quoteQuote

Thx for reply!

If you create a flag to make it work,
Can BASS get spectrum data or position info from in_tara?
I notice that someone wrote a xmplay plugin for realmedia,
is it possible use xmplay plugins in BASS?
Logged
Irrational86
Posts: 960


« Reply #12 on: 9 May '06 - 04:22 »
Reply with quoteQuote

If you create a flag to make it work,
Can BASS get spectrum data or position info from in_tara?
Not really possible because in_tara is just a control interface, it doesn't actually decode the RealMedia files.

I notice that someone wrote a xmplay plugin for realmedia,
is it possible use xmplay plugins in BASS?
Not possible unless something has changed...
Logged
BassFan
Guest
« Reply #13 on: 30 May '06 - 23:27 »
Reply with quoteQuote

I have update Bass_Vis to 2.3
This is a unoffiziel Version (Privatbuild)
Use it at your own risk

Greets BassFan
« Last Edit: 13 Aug '06 - 20:42 by BassFan » Logged
MikaelS
Posts: 88


« Reply #14 on: 31 May '06 - 17:54 »
Reply with quoteQuote

Thanks for the update BassFan!

It seems to work well (tested with a few Sonique plugins).
Any hints of how the demo application should be configured to best "react" on music/sounds that you are playing?

It seems like dragging FFT Spectrum Sensetivity to max and leaving FFT Zoom, Wave Zoom at the bottom levels gives the best results, but I still think that it's reacting too little.

Thanks in advance,
 Mikael
Logged
BassFan
Guest
« Reply #15 on: 31 May '06 - 19:09 »
Reply with quoteQuote

Quote
Thanks for the update BassFan!
yep  Wink

Quote
but I still think that it's reacting too little.

Yes. The best result you leave the slider FFT Spectrum Sensetivity of Min ...
Hmmm prob with english..

German: Sad
um so höher der Slider steht um so länger dauert es bis die visualisierung aktualisiert wird.
deshalb sieht es so aus als wenn die Visualisierung ruckelt.

I'am VB developer and Change Delphi Project .. ok no problem
i will working on Winamp here is a problem with Config
read the code and show no Dummy Window of Winamp exist
must added the class Winamp then the plugin work fine.

Delphi a little bit for me

i hope you can understand me  Wink

Greets
« Last Edit: 31 May '06 - 19:11 by BassFan » Logged
Irrational86
Posts: 960


« Reply #16 on: 31 May '06 - 19:17 »
Reply with quoteQuote

The zoom options are to skip fft/wave values. For example, out of an array of 1024 items, if you zoom 2x it would only grab 512 (grabbing alternating values, thus "zooming"), so zoom isn't really what you are looking for. Sensitivity is just a multiplier that the FFT spectrum feeder uses that ranges from 1 to 4 (1 being normal) and if you want you can always modify the actual BassVis source to your liking. Also, BassVis has a second Render function that allows you to directly feed the data (instead of having BassVis grab it from the channel), allowing you to modify the data as you like and then having it displayed. If you have any suggestions, I'd like to hear them  Smiley

While on the topic of BassVis version, I am working on (finally) fixing the BassVis part of Winamp visualizations, so hopefully the 5.0+ visualizations will work. The sonique part has already been updated but not yet released...soon to come  Wink
Logged
BassFan
Guest
« Reply #17 on: 31 May '06 - 19:24 »
Reply with quoteQuote

The zoom options are to skip fft/wave values. For example, out of an array of 1024 items, if you zoom 2x it would only grab 512 (grabbing alternating values, thus "zooming"), so zoom isn't really what you are looking for. Sensitivity is just a multiplier that the FFT spectrum feeder uses that ranges from 1 to 4 (1 being normal) and if you want you can always modify the actual BassVis source to your liking. Also, BassVis has a second Render function that allows you to directly feed the data (instead of having BassVis grab it from the channel), allowing you to modify the data as you like and then having it displayed. If you have any suggestions, I'd like to hear them  Smiley

While on the topic of BassVis version, I am working on (finally) fixing the BassVis part of Winamp visualizations, so hopefully the 5.0+ visualizations will work. The sonique part has already been updated but not yet released...soon to come  Wink

Sorry that i have upload the 2.3 Version
This is a unoffiziel Version (Privatbuild)
i help user out you are finish.

Don't be cross with me.  Wink

You are Delphi Developer .. i will wait that you Release are finish  Smiley

Greets BassFan
Logged
MikaelS
Posts: 88


« Reply #18 on: 31 May '06 - 20:01 »
Reply with quoteQuote

Thanks for the explanation XMinioNX.
No I understand the different parameters better.
I will see if I can experiment a bit with the original sourcecode and test to enhance the data that will be fed.

Regards,
 Mikael
Logged
MikaelS
Posts: 88


« Reply #19 on: 9 Jun '06 - 14:34 »
Reply with quoteQuote

Quote
While on the topic of BassVis version, I am working on (finally) fixing the BassVis part of Winamp visualizations, so hopefully the 5.0+ visualizations will work. The sonique part has already been updated but not yet released...soon to come

Hello XMinioNX,

Any news regarding the upcoming update?

Btw. While on topic, what's the "best" or "recommended" way to draw vis?
Is a normal Canvas fast enough, or do I need to work with DirectX?

Thanks in advance,
 Mikael
Logged
Pages: [1] 2 3  All
  Reply  |  Print  
 
Jump to:  

Powered by SMF 1.1.18 | SMF © 2013, Simple Machines