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Keltic Danor
XMPlay Support
Posts: 747
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« Reply #240 on: 31 Jan '11 - 10:02 » |
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G-Force v2.2 works well in XMPlay 3.6 and in recent stuff versions.  Think in the latest stuff version Ian has it fixed for the 4.7/2.7.1 of the two visuals, just making sure it doesn't break something else.  Found 4 more sneaky visuals too... possibly more if I can figure them out. Can anyone get to Fraggie's site? or is it down at the moment? All better. 
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« Last Edit: 1 Feb '11 - 13:31 by Keltic Danor »
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Keltic Danor
XMPlay Support
Posts: 747
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« Reply #241 on: 31 Jan '11 - 11:00 » |
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Also wondering do the following plugins serve any purpose anymore now there are native plugins for the same purpose:
WinampAC3 0.60b - replaced by native AC3 (Audio Coding Revision 3)
Nullsoft MIDI - replaced by native MIDI (revision 10)
Tara 1.0.3b - replaced by native Real Audio (beta 10)
TFMX Modules - replaced by native Delix (beta 8c)
WinAHX 1.0 - replaced by native AHX/HVL (rev 16)
FAAD (AAC Decoder) 2.1 Beta - replaced by native AAC/MP4
All of these plugins will be being removed from the support site in a few days otherwise.
Already gone from the new site.
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The following I am unsure are still required for certain formats, if anyone can confirm they are also no longer required that would be much appreciated.
Waveform Decoder + .aif, .aifc, .aiff, .au, .aud, .iff, .snd, .svx, .voc, .vox
Modplug Sound System + .stm
Oldsk00l MOD Player 0.89 (Replaced by Delix??) + .dbm, .ok, .okt
MikAmp + .669, .stm, .ult
Leaving these two due to various reasons besides format support.
If there are also ones not listed here that I should add to the list to remove please let me know, especially the tag editing plugins *looks at them puzzled* are they still all required?
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« Last Edit: 1 Feb '11 - 13:32 by Keltic Danor »
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Chinese Sausage
Posts: 365
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« Reply #242 on: 31 Jan '11 - 12:31 » |
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Even though there are much better dedicated tag editing programs, the tag editing plugins are still needed for a quick file edit IMHO, otherwise they cannot be really edited inside XMPlay. There is probably less use of plugins like WinampAC3, Nullsoft MIDI, Tara and FAAD (AAC Decoder) 2.1 Beta, which are contained and better supported natively by XMPlay.
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SmartOne
Posts: 211
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« Reply #243 on: 14 Feb '11 - 19:10 » |
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WinampAC3 has many more useful features than the native plugin.
I don't like the huge header bar at the top of the site. Waste of space.
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Colin
Guest
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« Reply #244 on: 4 Mar '11 - 15:46 » |
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Hi, A quick suggestion: When the random toggle is activated, if this worked when I pressed next track, rather than waiting until the song ended, that would be great. As it is right now, pressing next track just goes to the next track. It should activate the next randomly choosen track.
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Dotpitch
Posts: 2472
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« Reply #245 on: 4 Mar '11 - 16:50 » |
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Colin, this thread is for comments on the Support Site, not for comments on XMPlay itself. When the random toggle is activated, if this worked when I pressed next track, rather than waiting until the song ended, that would be great. As it is right now, pressing next track just goes to the next track. It should activate the next randomly choosen track. Go to Options and stuff > Playlist and tick '...apply to play/next/previous controls'. Better?
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wrkq
Posts: 77
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« Reply #246 on: 4 Mar '11 - 20:51 » |
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Hi, A quick suggestion: When the random toggle is activated, if this worked when I pressed next track, rather than waiting until the song ended, that would be great. As it is right now, pressing next track just goes to the next track. It should activate the next randomly choosen track.
You know that you can rightclick on Play button to immediately jump to random track, right?
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Pike84
Posts: 1398
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« Reply #247 on: 4 Mar '11 - 21:02 » |
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This thread is for suggestion concerning the Support site (as the title says) - suggestions for the player itself should be posted here. If you encounter any bugs, or something doesn't work as it should, you can post about it here. Thanks  .
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moriez
Posts: 81
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« Reply #248 on: 16 Mar '11 - 09:39 » |
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I may be incorrect but I believe that the XMPlay download on the support site is not the very latest. What I mean is that Ian releases these little fixes which are then put in a thread as a solution to someones question/problem. It would be nice to see these very latest builds on the support site as well.
Sorry if this has been mentioned before or if I am plain wrong about it.
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saga
Posts: 1362
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« Reply #249 on: 16 Mar '11 - 10:21 » |
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These "stuff" releases are not stable releases. It has happened often enough that there was a severe bug in one of them. I wouldn't want to see unstable versions on the support site, and constantly testing every single version if it is buggy or not would most likely be too much work for most of the site maintainers.
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moriez
Posts: 81
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« Reply #250 on: 16 Mar '11 - 12:10 » |
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These "stuff" releases are not stable releases. It has happened often enough that there was a severe bug in one of them. I wouldn't want to see unstable versions on the support site, and constantly testing every single version if it is buggy or not would most likely be too much work for most of the site maintainers.
I see. I can imagine that there are people (like me) who would like to try those versions. For instance the ''Lock Position'' feature is a biggie for me but not present in the stable version. When it would be made clear that the ''stuff'' version is for testing purposes only (unsupported) and to use at own risk I do not see a problem. All it takes is just a link and keeping it updated.
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Zarggg
Posts: 1239
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« Reply #251 on: 16 Mar '11 - 18:15 » |
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If having incremental changes is very important to you, it would actually be in your interest to become an active member of the forum community (or at least lurk occasionally).  Also, you can always get the "latest" version at http://www.un4seen.com/stuff/xmplay.exe
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moriez
Posts: 81
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« Reply #252 on: 16 Mar '11 - 19:09 » |
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If having incremental changes is very important to you, it would actually be in your interest to become an active member of the forum community (or at least lurk occasionally).  Also, you can always get the "latest" version at http://www.un4seen.com/stuff/xmplay.exeAh sweet. That is the link I was looking for. I'll just bookmark it 
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Keltic Danor
XMPlay Support
Posts: 747
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« Reply #253 on: 17 Mar '11 - 08:47 » |
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I did kinda consider adding it to the site in the past, the reason I didn't was generally your random Joe downloading and trying it when confronted with a bug/issue will not report it or in general won't be a happy camper. Those who know where to get the stuff versions are either forum participants or at least people prepared to read a bit to work things out, makes feedback on issues far more likely this way. Then there's the need to frequently update it as well  either way I think those are sensible enough reasons. 
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Chinese Sausage
Posts: 365
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« Reply #254 on: 17 Mar '11 - 09:37 » |
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I understand your point crystal clear. Nonetheless XMPlay does not present too many obvious bugs, even on the official releases. The "stuff" releases are just improvements.
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AEN007
Posts: 16
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« Reply #255 on: 28 Mar '11 - 19:59 » |
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28March2011
Greetings. I just started using XMPlay. Thanks! It seems like XMP has lost some weight! I first tried out XMP (on my multimedia laptop - a PII) a couple of years ago. I could not even play an mp3, because CPU usage would shoot to 100% and lock up everything.
Just because (I'm a freeware glutton - it is Christmas every month for me ...) I downloaded XMP from PortableApps.com. Now I can play mp3s on my PII with XMP!?! - even with the XMP Sprectum Analyzer!
Anyway, my most important first impression is that XMP could/should give better GUI indications of whether XMP is Playing, Stopped or Paused.
CoolPlayer is/was a great little player (with the lowest CPU usage of all time) but gives NO GUI indications of playback status; (I use scripts to manage my laptops, and the scripts need to read WinTitle or WinText of some kind ...) so I never/no longer use CoolPlayer anymore.
Now the XMP WinTitle is either "XMP" (which means totally stopped / not yet started since loading) or is the Formatting string (Fs) - BUT the WinTitle is the Fs whether XMP is playing, paused or stopped after playing. Hitting Stop TWICE will change the XMP WinTitle from the Fs to "XMP" ... The XMP GUI has no WinText at all.
I have other feedback I could/might give, but the above is the most important. Thanks anyway! Regards, AEN Æ
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Dotpitch
Posts: 2472
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« Reply #256 on: 28 Mar '11 - 20:35 » |
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Please, next time you post, read the thread title. Your question has nothing to do with the Support Site. Anyway, my most important first impression is that XMP could/should give better GUI indications of whether XMP is Playing, Stopped or Paused. ... Now the XMP WinTitle is either "XMP" ... or the Formatting string (Fs) - BUT the WinTitle is the Fs whether XMP is playing, paused or stopped after playing. Ah, it's indeed rather difficult to find out whether XMPlay is playing if you're just using a script, there are not interface for that. What exactly do you want to achieve?
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Cris
Posts: 230
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« Reply #257 on: 29 Mar '11 - 10:50 » |
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EDIT: I just noticed that AEN007 opened a new topic about the same matter. I also posted my reply in his topic, so this post could be deleted (since it is offtopic, regarding the XMPlay support site).
I'm not sure if this changed (however I doubt it), but a few years ago I used the SendMessage API to find XMPlay's playing state. Something like this: int result = SendMessage (XMP_hwnd, WM_USER, 0, 104);
Looking now in the old C++ sources I wrote back then (which, sadly, are very poorly documented and commented  ), I can deduce this: result will be 0 if XMPlay is stopped. I don't remember if there was a difference between stopped with the file loaded (one-click stop), or stopped with the file unloaded (two-clicks stop) result will be 1 or 3, depending if XMPlay is Playing or Paused (again, I can't remember if 1 is playing and 3 Paused, or vice-versa). But anyway, if those scripts you are using support sending window messages, you should give this a try. With a simple trial-and-error approach, you will sure be able to find the exact values. It worked perfectly a few years back when I used it.  Also, as far as I know, there is a method of callind any API directly from the Windows command line (cmd). So there might even be a way of using this approach in a BAT file (however, you still need a way to get the XMPlay main window handle, XMP_hwnd).
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« Last Edit: 29 Mar '11 - 11:03 by Cris »
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gate1975mlm
Posts: 21
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« Reply #258 on: 15 May '11 - 16:34 » |
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Please change XMPlay so clicking on the XMPlay system Tray icon will not "Minimize" XMPlay! I only want the XMPlay system tray icon to be able to Open/Restore XMPlay! Or at least make it an option  Reason I want and really need this is because of the issue I was having with XMPlay when XMPlay is open over a window like IE9 and I click off XMPlay onto IE9 and then when clicking the XMPlay system tray icon it does not bring XMPlay back in front of the IE9 windows but instead "Minimizes" it.  I use the "SingleClickTray - Restoring to/from tray icon with single click" which is part of the reason why I am having this issue. Now if I double click the XMPlay system teay icon it will restore it but I do not want to have to double click. I only want to single click. I have a thread about this issue here http://www.un4seen.com/To better understand when I mean please install Winamp and try the same thing with Winamp system tray icon. An dyou will see the difference.
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« Last Edit: 15 May '11 - 16:58 by gate1975mlm »
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Dotpitch
Posts: 2472
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« Reply #259 on: 15 May '11 - 16:56 » |
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Please change XMPlay so clicking on the XMPlay system Tray icon will not "Minimize" XMPlay! I only want the XMPlay system tray icon to be able to Open/Restore XMPlay! Please read the thread title before you post, this is not the appropriate thread. And don't cross-post.
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