DirectShow & Bass?

Started by Dave,

Dave

Hi Folks,
 
I have been testing the bass sound engine and seriously really impressed with the "warmness" of the audio playback (and the EQ routines as well...).
 
I am intrested in using it as part of a video package i am working on (think : Adobe Premuire). I want to use DirectShow for video playback but dont want to use DirectSound, but rather your sound engine if possible? do you know if this is possible? as to my knowledge the only directshow interface available is IBasicAudio.
 
The actual video portion of the program (which i want to use the bass lib with) will be written in Visual BASIC, but i guess if it comes to it i can code some C++ to interface if required.
 
I just want to know if its possible and if anyone can provide any information on how todo this?
 
Thanks in advance.
 
Warm Regards,
Dave

Dave

* BUMP *

I need a fast reply on this one if possible...

Ian @ un4seen

If you can separate the video and audio parts of the stream, then I guess it should be possible to do what you want. But having never played with DirectShow, I'm not sure how/if that's possible :)

bigjim

I'm getting the jist of whta your saying but more specific details would be helpful-

will the audio data be already extracted from the file?
-
or will you expect bass to do it in realtime?
as anything is possible with a user stream -

however will  your program have to decode inrealtime:------

more details please and a tip use  ;)C++ or delphi- its simpler and you will get much more support and basically execution speed from the finished article.
 :idea: