2. i calibrated oggenc using the gui but i could not figure out how to start the wav encoding using the gui
3. i calibrated oggenc again using mo3enc and when i run mo3enc -m6 "f:\myfile.wav" "f:\myfile.mo3" i get 'Error: This is not a recognised file!'
You can convert
modules like it, xm and s3m to mo3, streams like wave, mp3 and ogg are fundamentally different and
cannot be converted to mo3.
1. when i tried to calibrate lame v3.90.3, i got the error message "Encoder produced no output"
does mo3 only support 3.96* ?
i could not seem to find any info on this error message
Is your commandline correct? ("lame %i %o" at least)
would it be possible for someone to compile a dll to replace the bass.dll that came with this game that would call lame.dll to open an mp3 files with the same name (or better: random files from the same folder) and return the data that lame.dll returns?
You could have BASS to open the mp3's

. Go to the BASS forum for that

.