Hi again!
If you use BASS_ChannelSetFX with the compressorpart on a decodingchannel created with floatingpointthingy, and the value exceeds 1.0, does it just clip everything above 1.0 or does it compute WITH the value over 1.0?
If you convert from float to int isnt it so that 1.0 = 32768?
And btw....Ian you are doing a wonderful job!
