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Author Topic: Bass as source for Icecast live stream?  (Read 1464 times)
androse_2
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« on: 19 Sep '02 - 17:28 »
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Hello,

I'm using Winamp with their DSP plugin to stream live voice to an Icecast server (just testing for now...).

Searched the Bass VB examples and this forum trying to understand if I could use Bass instead.  I'm just looking for confirmation that nothing like that exists here?

Should I even think about using Bass as the core for this?

My requirement is low-grade audio with the need to stream just as fast as possible (the streamed data loses its value after a few seconds).

Tx!

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Ian @ un4seen
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« Reply #1 on: 19 Sep '02 - 23:40 »
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Well, you could use BASS to record/generate the input, but encoding and broadcasting it would be up to you to implement. In other words, BASS could be used to do what you're using Winamp to do, but something else would have to do what the DSP plugin is doing Smiley
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wombat
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« Reply #2 on: 20 Sep '02 - 08:00 »
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I've written something like that... but in MS Visual C. Takes any input via the recording functions, and uses an MP3 encoder (anything compatible to the BladeEnc DLL will do) to encode the "raw data".

Bad thing: Encoding does add some delay. Basically, the lower the bitrate, the longer the delay due to buffer issues. You _can_ force the encoding buffer to be lower, but I noticed that this really hurts the sound quality.

BTW, I haven't looked it up, but you could probably use the WMP module of bass to _encode_ as well as _decode_... if you just do your own socket communication, you might get closer to what you want to achieve. Especially since buffers are _your_ problem then Smiley
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