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Author Topic: How i can include Mo3 music to a Delphi 7 Project?  (Read 9928 times)
Sn!per X
Posts: 9


« on: 14 May '08 - 15:46 »
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I'm Delphi7 programmer, i liked the MO3 music Cu's its Little and pretty  Kiss
so i want to include the booth Bass.dll and the Mo3 music in my project, how i can do that?
If you cant understand me its like the uFMOD Library.





_________________
sorry my English  Roll Eyes
thanks.
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Ian @ un4seen
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Posts: 15259


« Reply #1 on: 14 May '08 - 16:25 »
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After calling BASS_Init, you can use BASS_MusicLoad to load the MO3 file and then BASS_ChannelPlay to play it. Please look-up those functions in the documentation for further details.
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Sn!per X
Posts: 9


« Reply #2 on: 15 May '08 - 12:30 »
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Thanks, But i mean i want the Mo3 inside the executable file, e.g:
If you see the Razor ChipDisk #2 or 3, they using Mo3 music inside the exe.
____________________________e.g_______________________________________
http://www.razor1911.com/demo/prods/Chipdisk%203%20(2003)(Razor%201911)(Win32)(Chipdisk).zip
___________________________________________________________________
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Ian @ un4seen
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« Reply #3 on: 15 May '08 - 15:51 »
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You could put the MO3 in a resource. You could then get its address (and size) and use that in the BASS_MusicLoad call.
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Sn!per X
Posts: 9


« Reply #4 on: 22 May '08 - 13:30 »
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Thanks, Its Helped Me a lot.
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