24 May '13 - 13:13 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1]
  Reply  |  Print  
Author Topic: BASS_VIS render to bitmap  (Read 996 times)
mgazza
Posts: 21


« on: 26 May '08 - 15:22 »
Reply with quoteQuote

hi there, i was wondering if it is possible to tell bass vis to render to a bitmap or Device context

im writing a direct x media player and have got for the most part everything working but visulisations i have a texture and a surface to this texture of which i can obtain a HDC i wish to render the visulisation to this can it be done with the current implementation

thanks mgazza,
Logged
BassFan
Guest
« Reply #1 on: 26 May '08 - 15:48 »
Reply with quoteQuote

hi there, i was wondering if it is possible to tell bass vis to render to a bitmap or Device context

im writing a direct x media player and have got for the most part everything working but visulisations i have a texture and a surface to this texture of which i can obtain a HDC i wish to render the visulisation to this can it be done with the current implementation

thanks mgazza,

you can not render winamp to a bitmap or Device contex
you can move the RenderWindow to a panel or a image or other Container has a HWND

you can render Sonique Plugins in to a Bitmap or Device Contex
give Sonique a Handle to your Container then Sonique render on the hdc from this Container

WMP is the self as Winamp

greets BassFan
Logged
mgazza
Posts: 21


« Reply #2 on: 26 May '08 - 19:23 »
Reply with quoteQuote

hi,
firstly thanks for the speedy reply.
Is there any way that you know of of creating an offscreen "not visible" window and bltblit the data accross to another hdc
Logged
BassFan
Guest
« Reply #3 on: 26 May '08 - 20:27 »
Reply with quoteQuote

two threads the same problem
can not jump back and forth

will show what i can make for you

wait...

greets BassFan
Logged
Pages: [1]
  Reply  |  Print  
 
Jump to:  

Powered by SMF 1.1.18 | SMF © 2013, Simple Machines