im trying to get BASS to work with quake2. and it all works until i wanted to make it 3D.. i think the units in Quake2 are too small!!! i have tried messing with BASS_Set3DFactors alot and i just cant get it to play the sound all the way. it goes *blip* and then disapears.
dont make me get FMOD hehe
qrad3 program seems to make 128 units = 1 foot. but thats all i know! i dont know where togo from there :-/
thanks for BASS
btw i forgot my password to this forum