Author Topic: GUID?  (Read 5837 times)

bigjim

  • Posts: 232
GUID?
« on: 24 Jul '03 - 05:53 »
Silly question...

Can someone explain a guid with respect to the directx 9 sdk?

Just lookin at dx objects  ???

Torkell

  • Posts: 1169
Re: GUID?
« Reply #1 on: 25 Jul '03 - 10:02 »
GUID = Globally Unique IDentifier

Basically a magic 128-bit number which you can use for anything that you need a unique (across multiple systems and time) number for.

In DirectX9 it's probably used to identify components, objects, filters or whatever Microsoft has decided to call them. GUIDs are used in COM to uniquely identify interfaces and objects.

Olego

  • Posts: 557
Edit
« Reply #2 on: 26 Jul '03 - 08:00 »
How is it that Ian edited BoggyB's comment?   ???
~Olego~

Torkell

  • Posts: 1169
Re: GUID?
« Reply #3 on: 26 Jul '03 - 10:06 »
You *have* read the post in the XMPlay forum about skin changes, haven't you...

bigjim

  • Posts: 232
Re: GUID?
« Reply #4 on: 26 Jul '03 - 14:27 »
Thanx for the reply boggy- i dont normally read the other forums  ;)

Torkell

  • Posts: 1169
Re: GUID?
« Reply #5 on: 28 Jul '03 - 13:12 »
That last post "You *have* read..." was for Olego.

Olego

  • Posts: 557
Aha!
« Reply #6 on: 29 Jul '03 - 00:26 »
Hmm, didn't notice that before.  Yes, yes, the phrase should be above the HR and not below it.  Silly spacing.

So, why?  ;D

~Olego~

Torkell

  • Posts: 1169
Re: GUID?
« Reply #7 on: 29 Jul '03 - 11:31 »
Because.