Well, the one I mentioned is one of them.
After reading the docs, it does seem things work differently.
For the sound canvas, and XG devices, the filter controls work relative to the defaults, clipped by the maximum and minimum of the device, while they are absolutes on the AWE32. so yeah.
And i agree that there isn't much awe32 techno that doesn't just cheat and do it all in the soundfont, but if you want to make the most accurate awe32 clone is software, it needs doing.