Author Topic: MO3 vs MP3  (Read 11873 times)

Risto_Suomela

  • Posts: 5
MO3 vs MP3
« on: 5 May '02 - 08:52 »
Mo3-files have a fine quality of sounds,
they still have quite small size. I wonder
why they still make those large mp3-files ?

Is this mo3-format going to be very usual some day ?
Not a standard but famous with mod/xm/it -files.

If You can see to the future ( with class-ball) .... tell us all.

Olego

  • Posts: 557
MO3  vs  MP3 -- answer
« Reply #1 on: 5 May '02 - 09:00 »
MP3 to WAVes is MO3 to MODs.

So if you have a really cool mod, you can compress it to MO3, just like you can compress a wave into mp3...  But to convert an mp3 into an mo3, you would have to re-compose the song, which is practically impossible...  But I really hope that MO3 becomes a standard, since it's once of the coolest formats ever created...  Go Ian!  :)

~Olego~

Risto_Suomela

  • Posts: 5
Re: MO3 vs MP3
« Reply #2 on: 11 May '02 - 21:58 »
I wonder if this mo3-format is not working with my midi-files.
Normaly I compose a mid-file with my Cubasis VST, then record this as wav-file and compres it to mp3.

This mo3-format might just be working with xm,it,mod,s3m -files ? So it must be a module-music.

Olego

  • Posts: 557
Midi Etc.
« Reply #3 on: 11 May '02 - 23:36 »
Hi,

I think that the best solution would be to use Mid2Xm from this very site, to convert your Midis to XMs, and then MO3 them to have a really small file that sounds really good!  :)

How about that?

~Olego~

Risto_Suomela

  • Posts: 5
Re: MO3 vs MP3
« Reply #4 on: 18 May '02 - 21:03 »
I did not mannage to get this mid2xm to work ... source file was in gm (general-midi) format *.mid .... result *xm did not have any samples or instruments  with ... only silence ?

Sl@jaR

  • Posts: 81
Re: MO3  vs  MP3
« Reply #5 on: 23 May '02 - 14:31 »
Sure you need to build your own sample library ;)
There are some standard lib's available on the net ...
Anyway, it's quite hard to translate GM-MIDI to XM because XM is sample based and GM is FM-Synth based (basically) --> therefore you have big problems with attacks and delays and so on.