Thanks for your answer.
To be specific, when asking the previous question I had in mind if Bass uses own software mixing engine or DSound
Anyway such flag might be useful.
I played a bit with Play3DSound example from DSound SDK and adnoticed the same wrong behaviour. But later I played with 3dtest from BASS package and the sound seemed to quiet down with distance. If BASS uses HW mixing based on DSound, so where's the hack?? Maybe I misunderstood conception of 3D sound?? I tested with RollOff 1.0f for sure.
Regards